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Keep Posiing, is a coop game made during a GameJam in 48 hours and 8 peoples. The goal is simple : 2 players and one character : One player change the rotation of the room and one player change the pose of the character to fit perfectly in the hall. During the devlopment of the game, i was in charge of the level design and the module conception.
My work during the development of this small game was to create a level design that was both simple and challenging for the players. I had to ensure that the players communicated with each other throughout the game so they could beat their score!
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