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Masked City

Type de projet

Projet Video Ludique

Date

Janvier-Février 2023

Rôle

Level Designer

Masked City is a group project in a school setting, with the constraint of mixing the typical gameplay of one game with the artistic direction of another. In our case, we took on the gameplay of Uncharted and the art direction of Sunset Overdrive.

In this project I had taken on the role of Level Designer:
-Preparation of a paper LD
-Creating a layout in Powerpoint
-Setting up Blocking in the Unreal Engine game engine
-Designing a Mockup and User Interface concepts

This project was an interesting and challenging experience. The project went well.

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